Yo-ho, matey! Ready to sabotage the enemy?
All aboard the most scoundrel slot machine of all the seas and rob your opponent of retentions, advances, bonuses and the ball minigame. Come on pirate, have a drink and grab the booty! Yo-ho-ho!
Instruções de Jogo
This slot machine pays out for combinations of three identical symbols on the prize line.
On the lower screen there is an additional Coin Barrel symbol. When it appears 1, 2 or 3 times on the center line you get the indicated amount of bonuses, which accumulate on the “Doubloons” counter. Sometimes a non-winning play can grant advances, which you can use to move the symbols on the rollers and try to find a winning combination. Likewise, you can also retain one or two rollers to increase your chances of success in the next game.
When you get a prize you can choose to collect it or play it. If you choose to play, you enter into a drawing between two boxes: one with a higher prize value and another with a "Doubloons Drawing." When the watermelons prize appears, you can do an "Up-Down;" in this case the slot machine will not grant bonuses, it will only raise or lower the prize amount according to the result of the drawing.
To enter a game on the upper screen, you have to press the "Select Game" button; there are five prize lines on this screen. In some winning games, you can enter the additional game "All Aboard" (based on a ball throwing-mechanism). Just like on the lower screen, prizes can be collected or played. If you decide to play it, and if you win, the prize will be doubled; if you lose, you get a "Doubloon Drawing." On this screen, just like on the lower screen, the barrel of coins grants bonuses.